Naruto-Arena forces you to select 3 characters when you start a new game. This page gives you an overview of all characters available in the Naruto-Arena game. Not only can you view each character's skills, you
can also discuss the characters by posting comments.
After nearly three years, Chouji has grown into a reliable ninja and is now a chuunin. His appetite has grown and so has his body, but now he is truly mastering the Akimichi clan techniques.
Requirement to unlock:
A Portly but Steadfast Ninja
Akimichi Chouji (S)
After nearly three years, Chouji has grown into a reliable ninja and is now a chuunin. His appetite has grown and so has his body, but now he is truly mastering the Akimichi clan techniques.
Skill:
Chouji(s) uses his family's technique to grow gigantic. For the following 4 turns he gains 40 destructible defense, Spiked Meat Tank will do its alternate effects, and Mega Palm Thrust will be improved.
Expansion Technique
Chouji(s) uses his family's technique to grow gigantic. For the following 4 turns he gains 40 destructible defense, Spiked Meat Tank will do its alternate effects, and Mega Palm Thrust will be improved.
Cooldown: 3
Chakra required:
Classes: Chakra, Unique, Instant
Skill:
Chouji(s) protects one ally or himself and will counter enemy melee skills used on the target for 1 turn. The countered enemy will take 25 damage. This skill is invisible. Alternate: Chouji(s) deals 25 damage to one enemy and is invulnerable for 1 turn.*
Spiked Meat Tank
Chouji(s) protects one ally or himself and will counter enemy melee skills used on the target for 1 turn. The countered enemy will take 25 damage. This skill is invisible. Alternate: Chouji(s) deals 25 damage to one enemy and is invulnerable for 1 turn.*
Cooldown: 1
Chakra required:
Classes: Physical, Melee, Action
Skill:
Expanding his arms for more inertia, Chouji(s) deals 25 piercing damage to one enemy. During Expansion Technique this damage is improved to 40, the target enemy has their chakra or mental skills stunned for 1 turn, and this skill has a 1 turn cooldown.
Mega Palm Thrust
Expanding his arms for more inertia, Chouji(s) deals 25 piercing damage to one enemy. During Expansion Technique this damage is improved to 40, the target enemy has their chakra or mental skills stunned for 1 turn, and this skill has a 1 turn cooldown.
Cooldown: 0
Chakra required:
Classes: Physical, Melee, Instant
Skill:
This skill makes Chouji(s) invulnerable for 1 turn.
Quick Evasion
This skill makes Chouji(s) invulnerable for 1 turn.
Cooldown: 4
Chakra required:
Classes: Physical, Instant
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akimichi chouji (s)
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